Default location: C:\Program Files (x86)\Steam\steamapps\common\Fallout 3 goty.
Go to your Fallout 3 install folder within Steam.Ensure that the resolution of the game matches that of your display monitors by selecting Options from the Fallout 3 Launcher and selecting the correct resolution under Graphics Adapter and Resolution.If using dual monitors, disable your second one from your Windows display settings.Launch the game in Windowed Mode by selecting Options from the Fallout 3 Launcher and ticking the Windowed box under Mode.Issues associated with launching and playing the game can often be resolved by changing the following display options: If you continue to experience issues, you can also try the following troubleshooting steps: Note: Fallout 3 is not optimized for Windows 7 and later operating systems. Click here for a direct download from Microsoft. You should also ensure you have Games for Windows Live installed.
To resolve Fallout 3 crashing issues on Windows 10, you should first ensure that you meet the game's minimum requirements and you have the latest NVIDIA or AMD graphics card drivers installed. Is there a way to fix unity or perform a complete uninstall? This is the first major issue I've had with Unity in 10 years of using it, and typically it happens when I have a short deadline.The troubleshooting steps provided below will only work if you are not experiencing the above issue. I've tried reinstalling unity but the problem persists suggesting it is a shared dll that isn't uninstalled that is corrupt, presumably owing to improper shutdown of unity on one occasion, or there is a conflict. However, I discovered a way to edit the scene definition file to turn off autogenerate (scene.unity file) by setting GIWorkflowMode to zero from 1. Previously created scenes with autogenerate lighting crash on start-up. My laptop is more than capable of running unity (and has been for 6 months). I also notice that many prefabs have lost their materials in preview images but have materials when dragged into the scene. All new scenes, including the default URP scene crash with light mapping, even a completely empty scene crashes. Setting different types of processing (Progressive CPU/GPU and Enlighten) all still crash the editor. Unity was working fine, then it began crashing every time I tried baking the lightmap. Even when it was working half the time, if I clicked and it didn't instantly give me a crash and the bug report window, it would bake just fine.
Not my PC as far as I can tell, considering lightmaps were never a problem in the last version and the rendering never even gets a chance to start, it literally crashes upon clicking bake. In the last few days, not a single lightmap has been able to bake. Since I started using 2018, it was about a 50/50 shot that I could bake lights without crashing, no matter what the settings were. It's also probably worth mentioning that light baking was never an issue until I updated Unity. I have tried changing all the settings per various forum posts and nothing works. I don't get a chance to see what the error is.
The moment I click bake it just instantly pops up with the Unity bug report dialog, which itself crashes when I hit send. Dunno if you guys every found a fix, but I literally cannot bake lights at all right now.